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THE SEA CHANGE hits stores three weeks from today. If you're interested, there's an excerpt up on my website at http://www.patriciabray.com.
I'm managing to persevere despite the heat and working frantically on THE FINAL SACRIFICE, with encouragement from the folks over at
novel_in_90.
I realized last night that the timeline in the book is hosed, so in the spirit of forward momentum I inserted a line that said
You see, if Ship One leaves port and heads north at y-knots, and Ship Two leaves the same port three weeks later and heads northeast at z-knots, and meanwhile Ship One has wrecked so the passengers are now on Ship Three which is heading east....
It's actually more complicated than that, but you get the idea. I've gotten better at keeping distances straight in my head, but building in time for messages to travel back and forth is where I lost it. As I've written it now, in order for Ship Two to rendezvous with the passengers who are now on Ship Three, Ship Two needs to have left harbor before hearing the news of the wreck of Ship One. Which is a problem, since that was the motivation for their setting sail.
I'm so used to the age of instantaneous communication that I subconsciously forget that in this world, the only way to get a message across the sea is for someone to physically bring it.
It can be fixed--it's just a matter of tweaking the time references, and tinkering with the departure of Ship Two. But it means sitting down and laying out timelines, which is something I need to save for the revision stage, not the "get the damn draft down on paper" stage.
Next time I write a fantasy, there's going to be a telegraph. Or twinned chisels that carve messages in stone tablets, like very slow e-mail.
I'm managing to persevere despite the heat and working frantically on THE FINAL SACRIFICE, with encouragement from the folks over at
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I realized last night that the timeline in the book is hosed, so in the spirit of forward momentum I inserted a line that said
REVISION NOTE: FIX TIMELINEand kept on writing.
You see, if Ship One leaves port and heads north at y-knots, and Ship Two leaves the same port three weeks later and heads northeast at z-knots, and meanwhile Ship One has wrecked so the passengers are now on Ship Three which is heading east....
It's actually more complicated than that, but you get the idea. I've gotten better at keeping distances straight in my head, but building in time for messages to travel back and forth is where I lost it. As I've written it now, in order for Ship Two to rendezvous with the passengers who are now on Ship Three, Ship Two needs to have left harbor before hearing the news of the wreck of Ship One. Which is a problem, since that was the motivation for their setting sail.
I'm so used to the age of instantaneous communication that I subconsciously forget that in this world, the only way to get a message across the sea is for someone to physically bring it.
It can be fixed--it's just a matter of tweaking the time references, and tinkering with the departure of Ship Two. But it means sitting down and laying out timelines, which is something I need to save for the revision stage, not the "get the damn draft down on paper" stage.
Next time I write a fantasy, there's going to be a telegraph. Or twinned chisels that carve messages in stone tablets, like very slow e-mail.
(no subject)
Date: 2007-07-10 03:45 pm (UTC)(no subject)
Date: 2007-07-10 04:12 pm (UTC)(no subject)
Date: 2007-07-10 03:58 pm (UTC)(no subject)
Date: 2007-07-10 04:16 pm (UTC)Still something to consider, though, if I can't make the timeline work elsewise.
(no subject)
Date: 2007-07-10 05:10 pm (UTC)(no subject)
Date: 2007-07-10 05:51 pm (UTC)(no subject)
Date: 2007-07-10 04:37 pm (UTC)(no subject)
Date: 2007-07-10 05:00 pm (UTC)*Sighs and thinks of the good old days when I wasn't trying to manage a conflict that spanned the known world.*
(no subject)
Date: 2007-07-10 04:46 pm (UTC)(no subject)
Date: 2007-07-10 04:59 pm (UTC)Of course next time I read something like that, I don't know if I'll wince, or merely think "Yeah, sister, I know why you took the easy route."
(no subject)
Date: 2007-07-10 06:38 pm (UTC)(no subject)
Date: 2007-07-10 09:19 pm (UTC)(no subject)
Date: 2007-07-10 05:08 pm (UTC)Funny story - when I wrote my first book I had the whole plot packed into 5 days. Only when I finished the book did I realize that nowhere in those five days had I let my characters eat, sleep, or go to the bathroom... oops.
Good thing Defax doesn't come after authors!
(no subject)
Date: 2007-07-10 05:55 pm (UTC)(no subject)
Date: 2007-07-10 05:17 pm (UTC)(no subject)
Date: 2007-07-10 05:56 pm (UTC)(no subject)
Date: 2007-07-10 10:13 pm (UTC)(Many of my authors can't count. I remember a paper where the authors said that 1 was 1% of 88. The good thing about being an editor and a writer is that wearing the latter hat makes you more sympathetic when you're wearing the former hat...)
(no subject)
Date: 2007-07-10 06:47 pm (UTC)(no subject)
Date: 2007-07-10 09:20 pm (UTC)(no subject)
Date: 2007-07-10 10:15 pm (UTC)/snark
(no subject)
Date: 2007-07-11 12:06 am (UTC)Just sayin'.
---L.
(no subject)
Date: 2007-07-11 12:51 pm (UTC)And
phasersblasters.